About the Game
It's a game where you must solve a maze to complete it. The game consists of four levels, each with a different environment and increasing difficulty. Every maze has "Arrows" that can misdirect you.
The rules are simple: complete the maze as fast as possible.
Technology I used
Unity version 2022.3.4f1.
How its made
- I began by creating a third-person controller.
2)Imported all the maze models.
3)Adjusted the environment lightning, added some spot and point lights, "Arrows" and"Time Tokens".
4)Then I implemented the 3rd person controller into it, added collision, player - Time token interaction, and made starting and ending points in every maze.
5)Then I worked on UI:
UI for Timer:
I just picked a background image and wrote a timer script that increases the timer value by one every second.
UI for the game:
I just used the already-made UI asset from the Unity asset store.
6)Then I completed it by implementing a leaderboard.
I used this for leaderboard creation